Annoying problem with ICC profiles and Facebook and Mozilla and XnViewMP. VBA-m has long since changed this for something better.I wonder if someone can help me with this. *also a problem with older versions of VBA that only did a basic ASCII search for Flash, SRAM or EEPROM and did not read the sub type to know what beyond that and users then got to set the save size in the menu. Some others would default to whatever the power of 2 size was for the file size compared (probably 256KB but don't quote me on that one) to other flash carts that would use the correct size.ĭon't think anything did compression as far as flash carts or emulators for the GBA (DS was a different story). Other flash carts that tried to do it in kernel (rather than kicking it to Rudolph's stuff) could do whatever the like but nothing is ringing a bell here as far as anything truly weird and wonderful. I believe the AK2i/akaio added a footer to note what serial the game save corresponded to. Rudolph's GBA exploader was probably the most popular management tool in the end ( has a few others, GBAldr from cory1942 being the other of note) The original EZ5/EZ5i code that the 3 in 1 was a companion for should be OK, even for those few betas that did multiROM support (was cancelled because pokemon's obscenely large file size* meant endless questions from pokefiends) I was also content playing with my EZ4 and EZ2 during all this so did not get as far into the weeds as some. It varies a bit - as mentioned they open sourced the code to access it so you have a few choices of things. *save file size is not really noted in the header, you have to search the ROM for it (or have a database, which some did) which is easier said than done even on a DS so as they were used one game at a time in most scenarios then it was easier to default to max size. That said VBA (the emulator of choice for most) and I think no$gba as well (and if not 10 seconds with VBA nets you what you need) would import and export things in such a format so no great issue on that one. While the 3 in 1 has waned somewhat in popularity in recent years as more dedicated efforts came back into fashion it never the less remains one of the main ways people try to do anything with GBA on the DS.ĪR/Gameshark efforts were more that gamefaqs at one point had a strange policy that only things in that format rather than raw were tolerated (they claimed it was to avoid piracy as those were the only ways mortals would have access to such things, anything else would be the product of scary illegal emulators or flash carts). That would have been part of a suggestion I was to make to appeal to more around here - the EZFlash 3 in 1, or indeed as it was open source as far as usage commands the various tools that managed it, would often default to the larger save file size*, and I think I few would attach a header or footer to try to note what it came with. I'd love suggestions on what formats to do next, any bug reports you have, or a pull request if you've got something to add! I hope that this project is also able to become a hub of information about the various save file formats (I've had to comb the web for info about each one and it hasn't always been easy to find): It's all open source, and here's a link to the code. My next plan is to do GameShark SP saves for the GBA, and then start expanding those formats to other consoles (there's some minor differences from console to console for GameShark saves, for example). It also has links to help on loading saves to and from carts, and links to other online save file converters. Or, if you're having trouble getting a particular save to load in an emulator, running it through the converter may put it into a format that it's able to load. It converts to and from these formats to a raw/emulator format, which can be loaded onto a real cart if you want. So far the main formats it does are GBA-centric: GameShark, Action Replay, and Retron 5 (which includes GBA but does other consoles too). I've been working on an online tool for converting save files for older game consoles:
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